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Is Doom a Debuff in Slay the Spire 2? Status Effect Guide
Updated 2026-06-02
Is Doom a Debuff in Slay the Spire 2?
Yes, Doom is a debuff. It's one of the new status effects introduced in Slay the Spire 2. Think of it as a delayed execution. When an enemy has Doom, they take damage at the start of their turn for a set number of rounds.
| Property | Detail |
|---|---|
| Type | Debuff |
| Damage trigger | Start of affected enemy's turn |
| Duration | Varies by card (usually 2-4 turns) |
| Stacks | Yes — multiple Doom applications extend duration |
| Cleanse | Some enemies can cleanse debuffs; Doom can be removed |
Doom stacks additively for duration. If you apply Doom (2) and then Doom (2) again, the enemy takes damage twice over 4 turns. The Necrobinder class has the most access to Doom cards. It's a great tool for bosses with multi-turn attack patterns.
Watch out for enemies that cleanse debuffs. The Corrupted Scribe removes all debuffs every 3 turns, making Doom useless against it.
FAQ
- Does Doom work on bosses?
- Yes. Bosses take Doom damage just like normal enemies. It's especially effective against bosses with predictable attack patterns.
- Can I apply Doom to myself?
- No. Doom is enemy-only in the current build. Some Necrobinder cards deal self-damage, but Doom is never applied to the player.
- Does Doom count as damage for kill effects?
- Yes. If Doom kills an enemy, it triggers on-kill effects like the Necrobinder's Soul Harvest.
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