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Slay the Spire 2 Classes — Full Class Breakdown

Updated 2026-06-02

Slay the Spire 2 Classes Overview

Slay the Spire 2 launches with five classes. Three return from the original game, two are brand new. Each class has a unique mechanic and card pool.

ClassCore MechanicDifficultyPlaystyle
IroncladStrength / VulnEasyBig attacks and sustain
SilentPoison / ShivsMediumDebuffs and multi-hit
DefectOrbs / FocusMediumPassive damage and scaling
NecrobinderHP cost / DoomHardSacrifice HP for power
PyroclastForge chargesHardBuild up then burst
Each class has unlockable starting decks. Experiment with all of them.

The Necrobinder is the most interesting class. You spend HP to play cards. It feels risky until you get relics that give you healing. The Pyroclast takes patience — you need to learn when to hold Forge charges and when to spend them.

FAQ

How many classes will Slay the Spire 2 have at launch?
Five classes: Ironclad, Silent, Defect, Necrobinder, and Pyroclast. More may be added post-launch.
Is the Necrobinder hard to play?
Yes. Managing health is the main challenge. You need good sustain relics or careful HP management to survive.
Does the Defect play the same as in Spire 1?
Mostly. The orb system is similar but there are new orb types. The Defect also got some reworked cards for better early-game consistency.

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